Tool Kit for Teams
As part of Skunk Works Robotics effort to help other robotics teams, we have created the Skunk Zone. It is a place where the Skunks can post documents for the expressed purpose of making them available to others. You are welcome to reuse these documents. If you find any errors or have suggestions, please let us know.
The Skunks know how to have fun for sure, but they are even more knowledgeable about staying safe, as getting hurt is no fun at all. We take safety and security very seriously. Our safety team has compiled a Safety Presentation in addition to our Safety Plan, that goes over the many things we do to keep ourselves in good health, as well as emphasizing how important safety is to the team.
In 2012, Skunk Works held its first Sustainability workshop. In this workshop we provide a strategy to build a strong team that will last for many years. This workshop is often held at FRC Regional Events.
Our team is always growing and improving. Our business plan tells how we gain experience and pass it on to our new team members. You can read about our overall objective, our fundraising, and a brief history of the team.
Scouting is the process of analyzing and documenting robot performance during gameplay for the use of generating a game strategy. Our scouting team does this task by researching teams before regionals, visiting the pits during competitions, and analyzing game play. This was our plan in 2011-2012 and it is changed each year depending on the game.
We don't go to our regional competitions and championships for free. We also don't get those robot parts for free. We need quite a bit of money for these requirements. So where do we get that cash? Fundraising and sponsorship! We have several wonderful supporters and we hold fundraisers all year long.
This presentation was designed to teach team members how to pack their bags to make traveling to the St. Louis Championships, and any other regionals that may involve airplane travel, as easy and painless as possible.
(2011 season) We use the Rapid Prototyping system of analyzing the game during the first week of build season. We split into groups and brainstorm what will be important in the game and how we can accomplish these goals. This directly leads into prototyping different robot systems over the next few days until we start building the actual robot.