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Awards

Our Robot

We tackled the game offensively. We wanted to be able to shoot baskets from anywhere on the key and do so consistently. We also wanted to be able to maneuver quickly on the field and collect balls efficiently from the floor or by way of a rebound from a missed basket. We also wanted to balance on the bridge and if possible achieve a three-robot balance with our partners.


We achieved many of these goals with our robot, Skunkquille O’Neal. Our collector was able to collect balls on the floor quickly and our hopper was even able to catch a rebound or two during game play. We were able to double-balance consistently and by the end of the season we even achieved a triple-balance.

Skunkquille O’Neal

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Winner

2012

Spokane Regional

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Chairman's Award

2012

Spokane Regional

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Regional Finalist

2012

Autodesk Oregon Regional

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Website Award

Spokane Regional

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FIRST Deans List Finalist Award

Spokane Regional

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Website Award

Seattle Olympic Regional

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Regional Finalist

Seattle Olympic Regional

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Website Award

Autodesk Oregon Regional

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Industrial Design Award sponsored by General Motors

Seattle Olympic Regional

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Quality Award sponsored by Motorola

Autodesk Oregon Regional

2012

Rebound Rumble

The 2012 season was marked by the game Rebound Rumble. This game required teams to shoot foam basketballs into hoops of three different heights to score points. The first fifteen seconds of the game consisted of robots autonomously shooting basketballs into the hoops for three bonus points per basket. In addition to this, the autonomous period made into a Hybrid period when a human player on each alliance had the option to control the robot using a Microsoft Kinect®. The hoops were surrounded by a basketball key and the field was divided in half by a bump that had three bridges balancing on it. At the end of the game robots could attempt to balance on their alliance bridge or on the special Coopertition™ bridge for bonus game or Coopertition™ points.

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