Awards
Our Robot
We tackled the game offensively. We wanted to be able to shoot baskets from anywhere on the key and do so consistently. We also wanted to be able to maneuver quickly on the field and collect balls efficiently from the floor or by way of a rebound from a missed basket. We also wanted to balance on the bridge and if possible achieve a three-robot balance with our partners.
We achieved many of these goals with our robot, Skunkquille O’Neal. Our collector was able to collect balls on the floor quickly and our hopper was even able to catch a rebound or two during game play. We were able to double-balance consistently and by the end of the season we even achieved a triple-balance.

Skunkquille O’Neal

Winner
2012
Spokane Regional

Chairman's Award
2012
Spokane Regional

Regional Finalist
2012
Autodesk Oregon Regional

Website Award
Spokane Regional

FIRST Deans List Finalist Award
Spokane Regional

Website Award
Seattle Olympic Regional

Regional Finalist
Seattle Olympic Regional

Website Award
Autodesk Oregon Regional

Industrial Design Award sponsored by General Motors
Seattle Olympic Regional

Quality Award sponsored by Motorola
Autodesk Oregon Regional

2012



Rebound Rumble
The 2012 season was marked by the game Rebound Rumble. This game required teams to shoot foam basketballs into hoops of three different heights to score points. The first fifteen seconds of the game consisted of robots autonomously shooting basketballs into the hoops for three bonus points per basket. In addition to this, the autonomous period made into a Hybrid period when a human player on each alliance had the option to control the robot using a Microsoft Kinect®. The hoops were surrounded by a basketball key and the field was divided in half by a bump that had three bridges balancing on it. At the end of the game robots could attempt to balance on their alliance bridge or on the special Coopertition™ bridge for bonus game or Coopertition™ points.